Devs: Four5Six Pixel / Huey Games
Publisher: Huey Games Ltd
Based In: Manchester, UK
 
Platforms: Steam, PS4, Xbox One, Nintendo Switch
Release Date: Summer 2017

Websites:

Press / Business Contact:

Hyper Sentinel Press Kit

Fact Sheet

Description

A Neo-Retro arcade shoot ‘em up featuring classic shmup gameplay in a cutting-edge game.

Blast through hordes of Alienoids in Arcade Mode, tackle endless waves of invaders in Survival Mode and battle epic level guardians in Boss Run mode. Running at a silky-smooth 60 frames-per-second, in 4K, Hyper Sentinel is a pixel-pumping assault to your senses.
Phone: +44 (0)7812 385437

Trailers & Videos

PEGI Trailer: https://youtu.be/WEC4sh4DiKY
ESRB Trailer: https://youtu.be/VOHS6Q7BKzQ

Mixer Mode

Huey Games and Four5Six Pixel have teamed up with Microsoft Mixer to bring you Mixer Mode in Hyper Sentinel - the world's first interactive livestream arcade game!​​
If you would like to host interactive Mixer Mode streams, download the Mixer Streamers Pack for tips & advice for creating the most compelling experience for your viewers. 

Screenshots (Click for descriptions)

Hyper Sentinel is a Neo-Retro, pure arcade shooter featuring flip and scroll action in a state-of-the-art game.
Inspired by the classic shoot ‘em ups such as Uridium, Defender, Tornado Low Level, Cybernoid and Armalyte, Hyper Sentinel is a 4K, 60 frames-per-second, pixel-pumping assault to your senses.

  • 12 explosive levels featuring turrets, fighters, forcefields, space mines and more
  • Epic, multi-stage, progressively destructible bosses encounters
  • Awesome power ups including the Arc Streamer, Astro Mace and Plasma Rifle
  • 60 medals to win in three difficulty settings
  • 3 game modes - 'Arcade', 'Horde', and 'Boss Run'

Hyper Sentinel is elegance defined in gameplay. Combining a contemporary gaming mentality with the purity of classic gaming concepts, Hyper Sentinel delivers a pure, pick-up-and-play, arcade fun. 
  
  • Intuitive arcade controls, and instant action makes Hyper Sentinel refreshingly fun to play
  • The ‘reverse flip’ action of Earth’s most advanced ‘Sentinel’ class fighter, lets you pursue the enemy Alienoids to their destruction
  • Combat swarms of Alienoid fighters, from the evasive Beetle class ships to the powerful Hunters, dodge the the twin cannons of the Vipers and bombard the relentless Sentients
  • Defeat the mighty bosses including the Battletrak, the Pytharg and the seemingly impenetrable Mechoid
  • Deploy a smart bomb and wipe every enemy out in one go
  • Pick up Double Lasers, the Astro Mace or a Buddy Drone to amplify your firepower
  • Destroy 12 huge Alienoid space leviathans before they reach Earth and wipe it out
  • Trigger awesome ‘Retro’ modes – with CRT filter and C64 style graphics
  

"When I met Jonathan Port of Four5Six Pixel for the first time I thought to myself - hugely talented bedroom coder, fantastic game, this feels familiar!"

- Andrew Hewson, Chairman of Huey Games and publishier of Uridium, Zynaps and Cybernoid

"We could not be more excited to be bringing our debut title to PC and consoles thanks to the incredible support of our Kickstarter backers. Hyper Sentinel has been a true passion project from the start."

 - Rob Hewson, CEO & Creative Director of Huey Games Ltd.

"I spent my childhood playing games published by Andrew Hewson and it's fantastic to think that Hyper Sentinel will now stand alongside those classics. We are very proud of the game, and can't wait for people to get their hands on it!"
 - Jonathan Port, Founder of Four5Six Pixel

Game Features


Key Artwork

Logos

In-Game Assets

Sentinel Fighter Sprite (Click for descriptions)

Enemy Sprites (Click for descriptions)

Power Up & Collectibles (Click for descriptions)

USB Cassette Edition

Hyper Sentinel is available on Collectors USB Cassette from www.hypersentinel.com.

Team Histories

Jonathan Port grew up playing ZX Spectrum and Commodore 64 games during the glory days of the bedroom coder. His favourite game of all time is Dragontorc, the classic ZX Spectrum adventure title developed by Graftgold founder Steve Turner and published by Hewson Consultants in 1985.
 
A business software programmer by day, Jonathan spends his evenings carrying the bedroom coder torch into the new millenium by creating action-packed, retro-inspired titles as Four5Six Pixel.
 
Jonathan's games are lovingly handcrafted, with a simple philosophy that when you play you should always come away with a cherished moment.

Hewson Consultants Ltd 1980 - 1991

Throughout the 1980s Andrew Hewson built up a reputation for producing some of the finest games of the era, publishing smash-hit titles such as Avalon, Paradroid, Uridium, Nebulus, Exolon, Cybernoid, Quazatron, Stormlord and Zynaps from legendary programmers like Steve Turner, Andrew Braybrook, Raffaele Cecco and John Phillips.
 
The history of Hewson Consultants stretches all the way back to 1980, when Andrew Hewson purchased a ZX80 micro-computer and began to write programs for it, including some simple games.
 
He wrote notes about what he had learnt on an old typewriter and turned them into a humble book called Hints & Tips for the ZX80 which was only available via mail order. The success of his first book led to a sequel and an opportunity to become a columnist for Sinclair User magazine, in which Andrew wrote his monthly Hewson's Helpline column for the best part of a decade.
 
More books followed and other programmers began to send their games in to Hewson Consultants, starting it on the path to becoming one of the most celebrated British game producers of the period.
In 2013 Andrew & Rob Hewson ran a successful Kickstarter campaign for a book called Hints & Tips for Videogame Pioneers.

Hints & Tips for Videogame Pioneers

Huey Games founders Rob Hewson, Andrew Hewson and John Ogden have more than 45 years of combined games industry experience between them. As an independent developer and publisher, Huey Games focus is on pure pick-up-and-play entertainment combined with cutting edge technology.

Rob has more than a decade of development experience in Lead Design and Game Director roles, on games including LEGO The Lord of the Rings, LEGO Batman 3, LEGO Star Wars: The Force Awakens and Hydrophobia.

John has been a technical lead for more than fifteen years, building bespoke game engines from the ground up and working on next generation smart TV services at the BBC.

Industry pioneer Andrew Hewson has published hit titles in the 8-bit and 16-bit eras, including Uridium, Paradroid, Nebulus, and Pinball Fantasies. He was also the founding chairman of UK trade body ELSPA (now known as UKIE).

Retro Gaming Images

Hewson Awards & Recognition

Computer Arena 90 – European Computer Leisure Industry

Computer Leisure Awards

Computer Trade Association

Future Publishing

Newsfield Publications

The Golden Joystick Awards

Tilt D’or Canal

Your Sinclair Magazine

Year:
 
1990
Award:
 
Individual Award for Excellence:
The person contributing most to positive global awareness for the industry in 1989
Receipient:
 
Andrew Hewson
Year:
 
1988
1988
Award:
 
Best Graphics
Best Game Music
Receipient:
 
Cybernoid
Cybernoid
Year:
 
1983
Award:
 
Computer Book of the Year
Receipient:
 
40 Best Machine Code Routines for the ZX Spectrum
Year:
 
1988
Award:
 
ACE Rating of 917
Receipient:
 
Zamzara
Year:
 
1984
1984
1984
1984
1984
1985
1986
1986
1986
1986
1986
1986
1986
1987
1987
1987
1987
1987
1988
1988
1989
Award:
 
Crash Smash Award
Crash Smash Award
Crash Smash Award
Crash Smash Award
Crash Smash Award
ZZAP! 64 Gold Medal Award
Crash Smash Award
Crash Smash Award
Crash Smash Award
Crash Smash Award
Crash Reader Awards: Best Programmer
Crash Reader Awards: Best Shoot ‘Em Up
Newsfield Reader Awards: Best Advertisement
ZZAP! 64 Gold Medal Award
Crash Smash Award
Crash Smash Award
Crash Smash Award
Crash Reader Awards: Best Shoot ‘Em Up
Crash Smash Award
Crash Smash Award
Crash Smash Award
Receipient:
 
3D Lunattack
Fantasia Diamond
Avalon
Technician Ted
Dragontorc
Paradroid
Quazatron
Pyracurse
Firelord
Uridium
Stephen Crow (Firelord)
Uridium
Firelord
Nebulus
Ranarama
Zynaps
Exolon
Zynaps
Cybernoid
Marauder
Stormlord
Year:
 
1984
1984
1985
1985
1986
1986
1986
1986
1988
1988
1989
Award:
 
Game of the Year (commended)
Software House of the Year (commended)
Best Original Game of the Year (runner up)
Programmer of the Year (runner up)
Game of the Year (runner up)
Software House of the Year (runner up)
Arcade Style Game of the Year
Programmer of the Year
Best Original Game of the Year
Programmer of the Year (runner up)
Programmer of the Year
Receipient:
 
Avalon
Hewson Consultants
Paradroid
Andrew Braybrook
Uridium
Hewson Consultants
Uridium
Andrew Braybrook
Nebulus
Andrew Braybrook
John Phillips
Year:
 
1988
Award:
 
Meilleur jeu d'action
Receipient:
 
Nebulus
Year:
 
1986
1986
1987
1987
1987
1988
1988
1988
1989
1989
1989
1989
1990
1990
Award:
 
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
Megagame Award
 
Receipient:
 
Quazatron
Uridium
Impossaball
Ranarama
Exolon
Nebulus
Cybernoid
Cybernoid 2
Eliminator
Stormlord
Heatwave
Christmas Collection
Cecco Collection
Deliverance: Stormlord 2
 
Fact Sheet...
Mixer Mode
Screenshots
Game Features
Key Artwork
Logos
In-Game Assets
USB Cassette
Press Coverage
Team Historys
Retro Gaming...
Awards &...
More